money/vendor/go.mau.fi/util/random/string.go

128 lines
3.9 KiB
Go

// Copyright (c) 2025 Tulir Asokan
//
// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
package random
import (
"encoding/binary"
"hash/crc32"
"strings"
"go.mau.fi/util/exbytes"
)
const letters = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"
// StringBytes generates a random string of the given length and returns it as a byte array.
func StringBytes(n int) []byte {
return StringBytesCharset(n, letters)
}
// AppendSequence generates a random sequence of the given length using the given character set
// and appends it to the given output slice.
func AppendSequence[T any](n int, charset, output []T) []T {
if n <= 0 {
return output
}
if output == nil {
output = make([]T, 0, n)
}
// If risk of modulo bias is too high, use 32-bit integers as source instead of 16-bit.
if 65536%len(charset) < 200 {
input := Bytes(n * 2)
for i := 0; i < n; i++ {
output = append(output, charset[binary.BigEndian.Uint16(input[i*2:])%uint16(len(charset))])
}
} else {
input := Bytes(n * 4)
for i := 0; i < n; i++ {
output = append(output, charset[binary.BigEndian.Uint32(input[i*4:])%uint32(len(charset))])
}
}
return output
}
// StringBytesCharset generates a random string of the given length using the given character set and returns it as a byte array.
// Note that the character set must be ASCII. For arbitrary Unicode, use [AppendSequence] with a `[]rune`.
func StringBytesCharset(n int, charset string) []byte {
if n <= 0 {
return []byte{}
}
input := Bytes(n * 2)
for i := 0; i < n; i++ {
// The risk of modulo bias is (65536 % len(charset)) / 65536.
// For the default charset, that's 2 in 65536 or 0.003 %.
input[i] = charset[binary.BigEndian.Uint16(input[i*2:])%uint16(len(charset))]
}
input = input[:n]
return input
}
// String generates a random string of the given length.
func String(n int) string {
if n <= 0 {
return ""
}
return exbytes.UnsafeString(StringBytes(n))
}
// StringCharset generates a random string of the given length using the given character set.
// Note that the character set must be ASCII. For arbitrary Unicode, use [AppendSequence] with a `[]rune`.
func StringCharset(n int, charset string) string {
if n <= 0 {
return ""
}
return exbytes.UnsafeString(StringBytesCharset(n, charset))
}
func base62Encode(val uint32, minWidth int) []byte {
out := make([]byte, 0, minWidth)
for val > 0 {
out = append(out, letters[val%uint32(len(letters))])
val /= 62
}
if len(out) < minWidth {
paddedOut := make([]byte, minWidth)
copy(paddedOut[minWidth-len(out):], out)
for i := 0; i < minWidth-len(out); i++ {
paddedOut[i] = '0'
}
out = paddedOut
}
return out
}
// Token generates a GitHub-style token with the given prefix, a random part, and a checksum at the end.
// The format is `prefix_random_checksum`. The checksum is always 6 characters.
func Token(namespace string, randomLength int) string {
token := make([]byte, len(namespace)+1+randomLength+1+6)
copy(token, namespace)
token[len(namespace)] = '_'
copy(token[len(namespace)+1:], StringBytes(randomLength))
token[len(namespace)+randomLength+1] = '_'
checksum := base62Encode(crc32.ChecksumIEEE(token[:len(token)-7]), 6)
copy(token[len(token)-6:], checksum)
return exbytes.UnsafeString(token)
}
// GetTokenPrefix parses the given token generated with Token, validates the checksum and returns the prefix namespace.
func GetTokenPrefix(token string) string {
parts := strings.Split(token, "_")
if len(parts) != 3 {
return ""
}
checksum := base62Encode(crc32.ChecksumIEEE([]byte(parts[0]+"_"+parts[1])), 6)
if string(checksum) != parts[2] {
return ""
}
return parts[0]
}
// IsToken checks if the given token is a valid token generated with Token with the given namespace..
func IsToken(namespace, token string) bool {
return GetTokenPrefix(token) == namespace
}