// Package ping is a simple but powerful ICMP echo (ping) library. // // Here is a very simple example that sends and receives three packets: // // pinger, err := ping.NewPinger("www.google.com") // if err != nil { // panic(err) // } // pinger.Count = 3 // err = pinger.Run() // blocks until finished // if err != nil { // panic(err) // } // stats := pinger.Statistics() // get send/receive/rtt stats // // Here is an example that emulates the traditional UNIX ping command: // // pinger, err := ping.NewPinger("www.google.com") // if err != nil { // panic(err) // } // // Listen for Ctrl-C. // c := make(chan os.Signal, 1) // signal.Notify(c, os.Interrupt) // go func() { // for _ = range c { // pinger.Stop() // } // }() // pinger.OnRecv = func(pkt *ping.Packet) { // fmt.Printf("%d bytes from %s: icmp_seq=%d time=%v\n", // pkt.Nbytes, pkt.IPAddr, pkt.Seq, pkt.Rtt) // } // pinger.OnFinish = func(stats *ping.Statistics) { // fmt.Printf("\n--- %s ping statistics ---\n", stats.Addr) // fmt.Printf("%d packets transmitted, %d packets received, %v%% packet loss\n", // stats.PacketsSent, stats.PacketsRecv, stats.PacketLoss) // fmt.Printf("round-trip min/avg/max/stddev = %v/%v/%v/%v\n", // stats.MinRtt, stats.AvgRtt, stats.MaxRtt, stats.StdDevRtt) // } // fmt.Printf("PING %s (%s):\n", pinger.Addr(), pinger.IPAddr()) // err = pinger.Run() // if err != nil { // panic(err) // } // // It sends ICMP Echo Request packet(s) and waits for an Echo Reply in response. // If it receives a response, it calls the OnRecv callback. When it's finished, // it calls the OnFinish callback. // // For a full ping example, see "cmd/ping/ping.go". // package ping import ( "bytes" "errors" "fmt" "log" "math" "math/rand" "net" "sync" "sync/atomic" "syscall" "time" "github.com/google/uuid" "golang.org/x/net/icmp" "golang.org/x/net/ipv4" "golang.org/x/net/ipv6" "golang.org/x/sync/errgroup" ) const ( timeSliceLength = 8 trackerLength = len(uuid.UUID{}) protocolICMP = 1 protocolIPv6ICMP = 58 ) var ( ipv4Proto = map[string]string{"icmp": "ip4:icmp", "udp": "udp4"} ipv6Proto = map[string]string{"icmp": "ip6:ipv6-icmp", "udp": "udp6"} ) // New returns a new Pinger struct pointer. func New(addr string) *Pinger { r := rand.New(rand.NewSource(getSeed())) firstUUID := uuid.New() var firstSequence = map[uuid.UUID]map[int]struct{}{} firstSequence[firstUUID] = make(map[int]struct{}) return &Pinger{ Count: -1, Interval: time.Second, RecordRtts: true, Size: timeSliceLength + trackerLength, Timeout: time.Duration(math.MaxInt64), addr: addr, done: make(chan interface{}), id: r.Intn(math.MaxUint16), trackerUUIDs: []uuid.UUID{firstUUID}, ipaddr: nil, ipv4: false, network: "ip", protocol: "udp", awaitingSequences: firstSequence, TTL: 64, logger: StdLogger{Logger: log.New(log.Writer(), log.Prefix(), log.Flags())}, } } // NewPinger returns a new Pinger and resolves the address. func NewPinger(addr string) (*Pinger, error) { p := New(addr) return p, p.Resolve() } // Pinger represents a packet sender/receiver. type Pinger struct { // Interval is the wait time between each packet send. Default is 1s. Interval time.Duration // Timeout specifies a timeout before ping exits, regardless of how many // packets have been received. Timeout time.Duration // Count tells pinger to stop after sending (and receiving) Count echo // packets. If this option is not specified, pinger will operate until // interrupted. Count int // Debug runs in debug mode Debug bool // Number of packets sent PacketsSent int // Number of packets received PacketsRecv int // Number of duplicate packets received PacketsRecvDuplicates int // Round trip time statistics minRtt time.Duration maxRtt time.Duration avgRtt time.Duration stdDevRtt time.Duration stddevm2 time.Duration statsMu sync.RWMutex // If true, keep a record of rtts of all received packets. // Set to false to avoid memory bloat for long running pings. RecordRtts bool // rtts is all of the Rtts rtts []time.Duration // OnSetup is called when Pinger has finished setting up the listening socket OnSetup func() // OnSend is called when Pinger sends a packet OnSend func(*Packet) // OnRecv is called when Pinger receives and processes a packet OnRecv func(*Packet) // OnFinish is called when Pinger exits OnFinish func(*Statistics) // OnDuplicateRecv is called when a packet is received that has already been received. OnDuplicateRecv func(*Packet) // Size of packet being sent Size int // Tracker: Used to uniquely identify packets - Deprecated Tracker uint64 // Source is the source IP address Source string // Channel and mutex used to communicate when the Pinger should stop between goroutines. done chan interface{} lock sync.Mutex ipaddr *net.IPAddr addr string // trackerUUIDs is the list of UUIDs being used for sending packets. trackerUUIDs []uuid.UUID ipv4 bool id int sequence int // awaitingSequences are in-flight sequence numbers we keep track of to help remove duplicate receipts awaitingSequences map[uuid.UUID]map[int]struct{} // network is one of "ip", "ip4", or "ip6". network string // protocol is "icmp" or "udp". protocol string logger Logger TTL int } type packet struct { bytes []byte nbytes int ttl int } // Packet represents a received and processed ICMP echo packet. type Packet struct { // Rtt is the round-trip time it took to ping. Rtt time.Duration // IPAddr is the address of the host being pinged. IPAddr *net.IPAddr // Addr is the string address of the host being pinged. Addr string // NBytes is the number of bytes in the message. Nbytes int // Seq is the ICMP sequence number. Seq int // TTL is the Time To Live on the packet. Ttl int // ID is the ICMP identifier. ID int } // Statistics represent the stats of a currently running or finished // pinger operation. type Statistics struct { // PacketsRecv is the number of packets received. PacketsRecv int // PacketsSent is the number of packets sent. PacketsSent int // PacketsRecvDuplicates is the number of duplicate responses there were to a sent packet. PacketsRecvDuplicates int // PacketLoss is the percentage of packets lost. PacketLoss float64 // IPAddr is the address of the host being pinged. IPAddr *net.IPAddr // Addr is the string address of the host being pinged. Addr string // Rtts is all of the round-trip times sent via this pinger. Rtts []time.Duration // MinRtt is the minimum round-trip time sent via this pinger. MinRtt time.Duration // MaxRtt is the maximum round-trip time sent via this pinger. MaxRtt time.Duration // AvgRtt is the average round-trip time sent via this pinger. AvgRtt time.Duration // StdDevRtt is the standard deviation of the round-trip times sent via // this pinger. StdDevRtt time.Duration } func (p *Pinger) updateStatistics(pkt *Packet) { p.statsMu.Lock() defer p.statsMu.Unlock() p.PacketsRecv++ if p.RecordRtts { p.rtts = append(p.rtts, pkt.Rtt) } if p.PacketsRecv == 1 || pkt.Rtt < p.minRtt { p.minRtt = pkt.Rtt } if pkt.Rtt > p.maxRtt { p.maxRtt = pkt.Rtt } pktCount := time.Duration(p.PacketsRecv) // welford's online method for stddev // https://en.wikipedia.org/wiki/Algorithms_for_calculating_variance#Welford's_online_algorithm delta := pkt.Rtt - p.avgRtt p.avgRtt += delta / pktCount delta2 := pkt.Rtt - p.avgRtt p.stddevm2 += delta * delta2 p.stdDevRtt = time.Duration(math.Sqrt(float64(p.stddevm2 / pktCount))) } // SetIPAddr sets the ip address of the target host. func (p *Pinger) SetIPAddr(ipaddr *net.IPAddr) { p.ipv4 = isIPv4(ipaddr.IP) p.ipaddr = ipaddr p.addr = ipaddr.String() } // IPAddr returns the ip address of the target host. func (p *Pinger) IPAddr() *net.IPAddr { return p.ipaddr } // Resolve does the DNS lookup for the Pinger address and sets IP protocol. func (p *Pinger) Resolve() error { if len(p.addr) == 0 { return errors.New("addr cannot be empty") } ipaddr, err := net.ResolveIPAddr(p.network, p.addr) if err != nil { return err } p.ipv4 = isIPv4(ipaddr.IP) p.ipaddr = ipaddr return nil } // SetAddr resolves and sets the ip address of the target host, addr can be a // DNS name like "www.google.com" or IP like "127.0.0.1". func (p *Pinger) SetAddr(addr string) error { oldAddr := p.addr p.addr = addr err := p.Resolve() if err != nil { p.addr = oldAddr return err } return nil } // Addr returns the string ip address of the target host. func (p *Pinger) Addr() string { return p.addr } // SetNetwork allows configuration of DNS resolution. // * "ip" will automatically select IPv4 or IPv6. // * "ip4" will select IPv4. // * "ip6" will select IPv6. func (p *Pinger) SetNetwork(n string) { switch n { case "ip4": p.network = "ip4" case "ip6": p.network = "ip6" default: p.network = "ip" } } // SetPrivileged sets the type of ping pinger will send. // false means pinger will send an "unprivileged" UDP ping. // true means pinger will send a "privileged" raw ICMP ping. // NOTE: setting to true requires that it be run with super-user privileges. func (p *Pinger) SetPrivileged(privileged bool) { if privileged { p.protocol = "icmp" } else { p.protocol = "udp" } } // Privileged returns whether pinger is running in privileged mode. func (p *Pinger) Privileged() bool { return p.protocol == "icmp" } // SetLogger sets the logger to be used to log events from the pinger. func (p *Pinger) SetLogger(logger Logger) { p.logger = logger } // SetID sets the ICMP identifier. func (p *Pinger) SetID(id int) { p.id = id } // ID returns the ICMP identifier. func (p *Pinger) ID() int { return p.id } // Run runs the pinger. This is a blocking function that will exit when it's // done. If Count or Interval are not specified, it will run continuously until // it is interrupted. func (p *Pinger) Run() error { var conn packetConn var err error if p.Size < timeSliceLength+trackerLength { return fmt.Errorf("size %d is less than minimum required size %d", p.Size, timeSliceLength+trackerLength) } if p.ipaddr == nil { err = p.Resolve() } if err != nil { return err } if conn, err = p.listen(); err != nil { return err } defer conn.Close() conn.SetTTL(p.TTL) return p.run(conn) } func (p *Pinger) run(conn packetConn) error { if err := conn.SetFlagTTL(); err != nil { return err } defer p.finish() recv := make(chan *packet, 5) defer close(recv) if handler := p.OnSetup; handler != nil { handler() } var g errgroup.Group g.Go(func() error { defer p.Stop() return p.recvICMP(conn, recv) }) g.Go(func() error { defer p.Stop() return p.runLoop(conn, recv) }) return g.Wait() } func (p *Pinger) runLoop( conn packetConn, recvCh <-chan *packet, ) error { logger := p.logger if logger == nil { logger = NoopLogger{} } timeout := time.NewTicker(p.Timeout) interval := time.NewTicker(p.Interval) defer func() { p.Stop() interval.Stop() timeout.Stop() }() if err := p.sendICMP(conn); err != nil { return err } for { select { case <-p.done: return nil case <-timeout.C: return nil case r := <-recvCh: err := p.processPacket(r) if err != nil { // FIXME: this logs as FATAL but continues logger.Fatalf("processing received packet: %s", err) } case <-interval.C: if p.Count > 0 && p.PacketsSent >= p.Count { interval.Stop() continue } err := p.sendICMP(conn) if err != nil { // FIXME: this logs as FATAL but continues logger.Fatalf("sending packet: %s", err) } } if p.Count > 0 && p.PacketsRecv >= p.Count { return nil } } } func (p *Pinger) Stop() { p.lock.Lock() defer p.lock.Unlock() open := true select { case _, open = <-p.done: default: } if open { close(p.done) } } func (p *Pinger) finish() { handler := p.OnFinish if handler != nil { s := p.Statistics() handler(s) } } // Statistics returns the statistics of the pinger. This can be run while the // pinger is running or after it is finished. OnFinish calls this function to // get it's finished statistics. func (p *Pinger) Statistics() *Statistics { p.statsMu.RLock() defer p.statsMu.RUnlock() sent := p.PacketsSent loss := float64(sent-p.PacketsRecv) / float64(sent) * 100 s := Statistics{ PacketsSent: sent, PacketsRecv: p.PacketsRecv, PacketsRecvDuplicates: p.PacketsRecvDuplicates, PacketLoss: loss, Rtts: p.rtts, Addr: p.addr, IPAddr: p.ipaddr, MaxRtt: p.maxRtt, MinRtt: p.minRtt, AvgRtt: p.avgRtt, StdDevRtt: p.stdDevRtt, } return &s } type expBackoff struct { baseDelay time.Duration maxExp int64 c int64 } func (b *expBackoff) Get() time.Duration { if b.c < b.maxExp { b.c++ } return b.baseDelay * time.Duration(rand.Int63n(1< 0 { t = append(t, bytes.Repeat([]byte{1}, remainSize)...) } body := &icmp.Echo{ ID: p.id, Seq: p.sequence, Data: t, } msg := &icmp.Message{ Type: conn.ICMPRequestType(), Code: 0, Body: body, } msgBytes, err := msg.Marshal(nil) if err != nil { return err } for { if _, err := conn.WriteTo(msgBytes, dst); err != nil { if neterr, ok := err.(*net.OpError); ok { if neterr.Err == syscall.ENOBUFS { continue } } return err } handler := p.OnSend if handler != nil { outPkt := &Packet{ Nbytes: len(msgBytes), IPAddr: p.ipaddr, Addr: p.addr, Seq: p.sequence, ID: p.id, } handler(outPkt) } // mark this sequence as in-flight p.awaitingSequences[currentUUID][p.sequence] = struct{}{} p.PacketsSent++ p.sequence++ if p.sequence > 65535 { newUUID := uuid.New() p.trackerUUIDs = append(p.trackerUUIDs, newUUID) p.awaitingSequences[newUUID] = make(map[int]struct{}) p.sequence = 0 } break } return nil } func (p *Pinger) listen() (packetConn, error) { var ( conn packetConn err error ) if p.ipv4 { var c icmpv4Conn c.c, err = icmp.ListenPacket(ipv4Proto[p.protocol], p.Source) conn = &c } else { var c icmpV6Conn c.c, err = icmp.ListenPacket(ipv6Proto[p.protocol], p.Source) conn = &c } if err != nil { p.Stop() return nil, err } return conn, nil } func bytesToTime(b []byte) time.Time { var nsec int64 for i := uint8(0); i < 8; i++ { nsec += int64(b[i]) << ((7 - i) * 8) } return time.Unix(nsec/1000000000, nsec%1000000000) } func isIPv4(ip net.IP) bool { return len(ip.To4()) == net.IPv4len } func timeToBytes(t time.Time) []byte { nsec := t.UnixNano() b := make([]byte, 8) for i := uint8(0); i < 8; i++ { b[i] = byte((nsec >> ((7 - i) * 8)) & 0xff) } return b } var seed int64 = time.Now().UnixNano() // getSeed returns a goroutine-safe unique seed func getSeed() int64 { return atomic.AddInt64(&seed, 1) }